![]() The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. What is the difference between Nvidia GeForce RTX 3060 and Nvidia GeForce GTX 750 Ti Find out which is better and their overall performance in the graphics card ranking. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. It is measured in millions of texels applied in a second. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. For serious gamers, this means you get all the horsepower you need to play the hottest titles in beautiful 1080 HD. It’s powered by first-generation NVIDIA® Maxwell architecture, delivering twice the performance of previous generation cards at half the power consumption. It especially helps with AA, High Dynamic Range and higher screen resolutions. Turbocharge your gaming experience with the GeForce GTX 750 Ti. The higher the bandwidth is, the better the card will be in general. If the card has DDR type memory, the result should be multiplied by 2 again. It is worked out by multiplying the card's bus width by its memory clock speed. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be moved over the external memory interface within a second. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. It is measured in millions of texels per second. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. The higher the memory bandwidth, the faster the card will be in general. If it uses DDR type RAM, it must be multiplied by 2 once again. It is calculated by multiplying the interface width by the speed of its memory. ![]() Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred past the external memory interface in one second.
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